News
dy Install Libs adds Library Manager to Houdini
13+ hour, 11+ min ago (433+ words) Library Manager adds a single interface for discovering, installing, and managing open-source and commercial Houdini libraries. That matters because library installs rarely fail in exciting ways. They fail in slow, petty ways, like a missing file, a wrong path, or…...
RealityScan 2.1.1 adds better COLMAP support and new XMP export options
14+ hour, 11+ min ago (411+ words) RealityScan 2.1.1 adds better COLMAP support and new XMP export options'digitalproduction.com RealityScan 2.1.1 adds better COLMAP support and new XMP export options RealityScan 2.1.1 is now available, and while this is not the kind of release that arrives with fireworks and a…...
ONYX Ai Matte for OFX hosts
1+ week, 3+ day ago (363+ words) ONYX Ai Matte for OFX hosts'Digital Production ONYX Ai Matte for OFX hosts ONYX builds ONYX Ai Matte as a GPU-accelerated matte extraction tool for segmentation, tracking, and mask refinement inside OFX-compatible hosts. It targets hair and fur edge work…...
Adobe releases Substance 3D Painter 12 with decal warp
3+ week, 4+ day ago (281+ words) For those who don't know the tool: Adobe Substance 3D Painter is a texture painting hub that spits out textures and masks for other DCC apps. This is still a preview context, not a final render pipeline. It is a way…...
OpenPBR BSDF reference code from Adobe
3+ week, 5+ day ago (484+ words) For those who don't know the tool: OpenPBR sits in the material and shading layer, feeding lookdev and final-frame rendering. It can travel between CPU and shader code thanks to a shared macro layer, and it plugs neatly into a…...
AdonisFX 2.0 brings Houdini support, anisotropic muscles, and triangle-level self-collisions
3+ week, 6+ day ago (308+ words) AdonisFX 2.0 extends the framework into Houdini via SOP nodes. The port covers the same categories available in Maya: deformers, solvers, locators, sensors, and utility nodes. In practical terms, it is an attempt to stop the classic production sport of rebuilding…...
tyFlow 2 adds CUDA fluid solver and 20 Infernos
1+ mon, 1+ day ago (524+ words) For those who don't know the tool: tyFlow is a particle and simulation plugin for 3ds Max. It is commonly used for particle effects and procedural simulation within pipelines. The tool expands 3ds Max application simulation features with node-based operators and GPU-accelerated…...
Kangaroo Builder learns to move faces between meshes
1+ mon, 3+ week ago (680+ words) For those who don't know the tool: Kangaroo Builder is a character rigging toolkit for Autodesk Maya used to build body and facial rigs, manage skinning and author blendshapes. It sits squarely in character TD land and complements Maya's rigging…...
Hive adds joint facial rigs to Maya
1+ mon, 1+ week ago (235+ words) For those who don't know the tool: Hive Auto Rigger from Create 3D Characters is bundled with Zoo Tools Pro for Autodesk Maya. It builds modular character rigs that do not require Zoo Tools on the animator's machine and targets animation…...
3ds Max gets polite workflow babysitters
1+ mon, 1+ week ago (288+ words) Cam Selector presents all scene cameras in a grid with visual thumbnails. The goal is simple: allow users to pick cameras based on a visual overview rather than scrolling through a list. The plugin also exposes resolution and aspect settings…...